Nov 02, 2006, 10:36 PM // 22:36
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#1
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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A basic NF green farming tactic (need input and testing)
So tooling around this morning I realized there may be a way to speed this up.
1. Full party of henches/heroes
2. Clear area around the boss with them (but leave boss alone)
3. Send henches somewhere else by flagging (far enough that they won't get the boss drop)
4. Solo the boss
5. Get the green
What's obviously missing is what solo builds work vs which bosses (but this should be pretty easy to figure out from all the Factions solo builds we perfected), how far you need to send the henches out and leave them so that they won't steal drops, and if this whole method will work.
Would like some feedback as well as first-hand experience, with build vs boss, and success rate.
happy farming!
Last edited by VitisVinifera; Nov 07, 2006 at 10:48 PM // 22:48..
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Nov 02, 2006, 11:12 PM // 23:12
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#2
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Banned
Join Date: Oct 2006
Location: Sweden
Guild: Its Gi [Joe]
Profession: N/
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Sounds like an interesting idea, I'm going to try this out. However I'm wondering why no heroes? They are same as henchman in stealing loot etc, or am I mistaking?
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Nov 02, 2006, 11:48 PM // 23:48
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#3
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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yes heroes are the same but it's more clicks.........when I'm running around with 3 heroes and 4 henches that's 4 clicks to get them to the same spot, and when farming, speed = efficiency = more greens, plus I'm a bit worried that they'd all have a bit of a mind of then own, rather than all being covered by one flag
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Nov 02, 2006, 11:52 PM // 23:52
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#4
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Banned
Join Date: Jun 2006
Location: Good question
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u know that first control controls both heroes and henchies right lol......
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Nov 03, 2006, 12:02 AM // 00:02
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#5
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Frost Gate Guardian
Join Date: Dec 2005
Location: New York, USA
Guild: Heroes of the Horn
Profession: E/Me
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I did a variation of this when farming the Ice Breaker. I cleared out the barbed grawls and bosses, but left the mighty grawls around the lake alive. I then took my hench party elsewhere far away to be wiped out by trolls and avicara, then went back to solo the mighty grawls and get all their drops including a green. So it should work.
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Nov 03, 2006, 12:08 AM // 00:08
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#6
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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Quote:
Originally Posted by I Brother Bloood I
u know that first control controls both heroes and henchies right lol......
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no, I didn't. I haven't been able to play NF very much so far and there are a lot of peculiarities I haven't learned yet.........which is partially why I've been asking for input throughout this thread. I bet there are others who didn't know this either.
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Nov 03, 2006, 12:21 AM // 00:21
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#7
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The Greatest
Join Date: Feb 2006
Profession: W/
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This seems like a very good idea. I'm gonna try it ous some time.
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Nov 03, 2006, 12:30 AM // 00:30
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#8
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Banned
Join Date: Jun 2006
Location: Good question
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Well it does work i did it during the preview event and got a bunch of sf stuff.
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Nov 03, 2006, 01:55 AM // 01:55
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#9
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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It does work. What my friend did, pre-Nightfall, was to clear SF with henchies but leave bosses alone, then trap the henchies behind a gate using a gearbox.
Then, it was safe to go solo the bosses, and grab the loot. All props go to Pega Aki for thinking of this though. But yes, it does work.
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Nov 03, 2006, 04:18 AM // 04:18
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#10
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Frost Gate Guardian
Join Date: Jan 2006
Profession: A/
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been doing a similar thing but was justing using dual warrior heros to keep me in charge and other stuff while running to bosses.
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Nov 03, 2006, 04:50 AM // 04:50
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#11
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Furnace Stoker
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this obviously works, but why no heroes? i havent done any extensive testing with them yet, but they dont seem to work different than henchies when it comes to dividing loot.
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Nov 03, 2006, 07:03 AM // 07:03
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#12
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ǝuoʞoɯ
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Quote:
Originally Posted by Yawgmoth
this obviously works, but why no heroes? i havent done any extensive testing with them yet, but they dont seem to work different than henchies when it comes to dividing loot.
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read above. the OP thought you needed to control heroes one by one when sending them away, altho the first option controls both heroes and hench.
well, it does look like an idea, and you need to send heroes as far away as you need them to be blanked out grey in your party window. so out of radar range.
just be careful that the boss wont die first, thats why my hench tend to do, although i keep calling otherwise
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Nov 03, 2006, 07:55 AM // 07:55
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#13
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Krytan Explorer
Join Date: Mar 2006
Profession: W/N
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Yes it works i have farmed a number of bosses this way, you need to send the hench far enough away so there name goes grey in the party window.
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Nov 03, 2006, 09:22 AM // 09:22
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#14
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Wilds Pathfinder
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Quote:
Originally Posted by cerb
It does work. What my friend did, pre-Nightfall, was to clear SF with henchies but leave bosses alone, then trap the henchies behind a gate using a gearbox.
Then, it was safe to go solo the bosses, and grab the loot. All props go to Pega Aki for thinking of this though. But yes, it does work.
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Sad Henchmen.
Anyway, good thinking.
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Nov 03, 2006, 10:19 AM // 10:19
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#15
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Academy Page
Join Date: May 2006
Guild: Think We Need A Serious [Nerf]
Profession: W/
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yup it works but set them out of the radar that they are grey than they don't get drops ! works for me got allready 10 greens in nightfall
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Nov 03, 2006, 10:23 AM // 10:23
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#16
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Furnace Stoker
Join Date: Jul 2006
Profession: N/A
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doesnt just work in nightfall either btw, sorrows furnace is relatively easy pickings now too
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Nov 03, 2006, 06:10 PM // 18:10
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#17
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Wilds Pathfinder
Join Date: Jan 2006
Location: The Netherlands
Guild: The Lore Enforcers
Profession: Me/A
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you'll still share money with hencman when theyre out of range now tough...
but otherwise it's quite nice
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Nov 03, 2006, 09:29 PM // 21:29
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#18
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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This thread should be closed and burned No one should speak of it again Otherwise I am feeling a big spongie football will happen. Which is made by “NERF” !!!!
Last edited by Painbringer; Nov 03, 2006 at 09:31 PM // 21:31..
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Nov 03, 2006, 10:42 PM // 22:42
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#19
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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I could hardly imagine them nerfing this (well I take that back....this is, after all, Anerf), because moving npcs and heroes around on the map is a feature that they had to probably do a lot of work to put in.
Anyways I did some testing last night, and like everyone else says, this works great. So I say we start putting down boss locations and basic builds. Here's what I've got so far:
Chor the Bladed (War boss)
Location: Marga Coast, head out from Dajkah Inlet, take your immediate left and follow the wall on the right, and he'll be right there
Build: super easy, auspicious parry/riposte/deadly riposte, that's all you need
Dabineh Deathbringer (Paragon boss)
Location: Sunward Marches, head out from the Sunspear Outpost, just hug right and he'll be right there
Build: same auspicious/riposte build as above
Enadiz the Hardheaded (War boss)
Location: Arkjok Ward, outside Yohlon Haven, to the right and ahead, among a ton of insects
Build: same auspiciious/riposte build
Eshau Longspear (Dervish boss)
Location: Arkjok Ward, just a bit east of Enadiz
Build: Sword war Grenth's build. I was going Grenths, Dolyak, Gash, Final thrust, just those skills, but some more sword skills would speed it up a bit.
The nice thing about killing off the mobs with your heroes/hench is that anti farm won't trigger as fast as if you only repeatedly kill the bosses.
So I'd like to see other people's boss/build finds!
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Nov 03, 2006, 11:27 PM // 23:27
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#20
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Quote:
Originally Posted by Marth Reynolds
you'll still share money with hencman when theyre out of range now tough...
but otherwise it's quite nice
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I'm sure people are farming bosses for the ~100gp it drops sometimes >_M
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